GraphicsSIM

GraphicsSIM

Bring the screen to life

GraphicsSIM trains students to operate the character generator and graphics system — the tools responsible for every lower third, scoreboard, full-screen graphic, and on-screen element the audience sees during a live broadcast. Students learn to build, load, and trigger graphics in real time, keeping pace with the speed and accuracy live production demands.

Who It's For

Students interested in broadcast graphics, motion design, or visual storytelling in a live production environment.

GraphicsSIM interface

Key Features

  • Operate a broadcast character generator (CG) and graphics system
  • Create and manage lower thirds, name keys, and informational graphics
  • Build and trigger scoreboards, stat displays, and full-screen graphics
  • Work with templates and ensure brand consistency across a broadcast
  • Coordinate graphics output with director and production team in real time

Learning Objectives

01

Operate a broadcast CG and graphics system

02

Create and manage lower thirds and informational graphics

03

Build and trigger scoreboards and full-screen graphics

04

Coordinate graphics output with the production team in real time

Why It Matters

Graphics bring information, energy, and polish to every broadcast. GraphicsSIM gives students the speed, accuracy, and creative awareness they need to keep the screen looking professional — even when the show is moving fast.

Ready to add GraphicsSIM to your program?

GraphicsSIM is available in the Control Room plan and above.